The very first version of Airscape, made in 2 months for a Construct 2 contest.

StatusReleased
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorJustASquid
GenrePlatformer
Made withConstruct

Comments

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Overall very nice and creative game. Some really good and inspiring level design. But controls are a bit unpolished.

Annoying to get stuck on edges/corners in first few levels. Generally also annoying when getting stuck and small slope (fix could be to make planets more smooth). A few times I got stuck on some random spot on the ground and had to exit and enter the level. Would like some orbiting physics.

Controls for zooming are missing in main menu, also missing to mention that you can zoom with arrow keys up/down in tutorial levels. Level select should automatically go to the furthest level you have unlocked, but always stats at world 1.

Levels:

2-5 Penrose level a bit too hard, corners behave like they are round, but looks sharp.

2-6 Can jump "wrong way" onto middle bean shaped planet and skip part of level.

2-8 The tunnel. Great level.

3-3, 3-4 ,5: "stalker" sentry guns do not kill you.

3-5: Very nice level design. Last bit with heat seeking missile was very hard, but satisfying when beating it.

3-8 Gravity shifting is buggy - sometimes you are stuck in mid air.

4-3. Stopped playing here, it was too annoying to get stuck on the corners. 

God. i liked

The game paints very good, and in mechanics it's like a Super Mario Galaxy in 2D. It would give him the nickname "Super Octopus Galaxy vs Robot invasion"